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08. Best Laid Plans...
Battleground: NIR
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07.09.1812 | 6:00AM | 44 turns
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[ What If? ]
This version of the full-day battle features variable releases of most units
on each side — a most uncertain situation. However, all units are *potentially* available.
They may be released at more or less their historical times, but there are no guarantees.
Maintaining your balance and making the best of what you have at hand at the moment —
conservation of force — are high priorities here.
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Point Values: 1 — 1 | 8 — 4 | 4 — 8
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Victory Levels: 0 | 2000 | 4000 | 6000
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Art: FR — 3000 | RUS — 4500
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Comparison of armies
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All |
Infantry (QL) |
Cavalry (QL) |
Cannons |
Battery |
army |
I |
Cv |
Cn |
B |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
A |
B |
D |
A |
B |
D |
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France |
82750 |
27650 |
578 |
86 |
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550 |
49700 |
14600 |
7975 |
4750 |
5175 |
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11575 |
6200 |
5875 |
1900 |
2100 |
104 |
276 |
198 |
13 |
38 |
35 |
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Russia |
81875 |
25850 |
622 |
55 |
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6200 |
4000 |
34900 |
12650 |
10275 |
13850 |
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750 |
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7300 |
4500 |
6825 |
4425 |
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216 |
406 |
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19 |
36 |
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Active forces and arrived
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France |
Russia |
Difference |
Turns |
Infantry |
Cavalry |
Battery |
Infantry |
Cavalry |
Battery |
Infantry |
Cavalry |
Battery |
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1 |
34500 |
1500 |
20 |
5600 |
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3 |
28900 |
1500 |
17 |
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2 |
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+6 |
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+1700 |
+1 |
28900 |
–200 |
22 |
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3 |
+6375 |
+2350 |
+2 |
+8725 |
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+3 |
26550 |
2150 |
21 |
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5 |
+8600 |
+7375 |
+26 |
+4900 |
+8100 |
+5 |
30250 |
1425 |
42 |
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6 |
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+1750 |
+2950 |
+4 |
28500 |
–1525 |
38 |
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7 |
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+3150 |
+4 |
+10700 |
+3150 |
+1 |
20950 |
–4625 |
41 |
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8 |
+7025 |
+1000 |
+3 |
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27975 |
–3625 |
44 |
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9 |
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+4325 |
+7 |
+26625 |
+2050 |
+18 |
1350 |
–1350 |
33 |
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10 |
+11450 |
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+4 |
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12800 |
–1350 |
37 |
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11 |
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+3175 |
+2 |
+9075 |
+3700 |
+5 |
3725 |
–1875 |
34 |
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13 |
+2850 |
+775 |
+7 |
+5100 |
+4200 |
+2 |
1475 |
–5300 |
39 |
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14 |
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+7 |
1475 |
–5300 |
32 |
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15 |
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+4000 |
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–2525 |
–5300 |
32 |
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23 |
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+4900 |
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+3 |
–7425 |
–5300 |
29 |
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25 |
+6775 |
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+4 |
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–650 |
–5300 |
33 |
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29 |
+5175 |
+4000 |
+6 |
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4525 |
–1300 |
39 |
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Map

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— QL: A++, A+++ or 8, 9
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— Infantry
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— Light cavalry
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[xx–xx] — Turns of scheduled
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— QL: A, A+ or 6, 7
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— Light infantry
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— Heavy cavalry
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[xx] — Turn of release
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— QL: B, C or 4, 5
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— Pioneer
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— Lancer cavalry
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— Always fixed
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— QL: F, E, D or 1, 2, 3
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— Battery
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(100 men)
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500 — Objective
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| 01. Approaches to Shevardino
| 02. The Shevardino Redoubt |
| 06. La Bataille de Borodino
| 07. Kutuzov Turns to Fight
| 08. Best Laid Plans... |
| 09. Barclay's Plan
| 10. Davout's Plan
| 11. Prevenant
| 12. Barclay contre Davout |
| 13. Death in the Fleches
| 14. Never Too Late
| 16. Raevskii's Redoubt
| 18. Uvarov's Diversion |
^ U P ^
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